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About Me

Paper is my thinking tool. I sketch with pencil, code, and technology, chasing streams of thought that ask: How can digital experience feel tangible? Why does this machine work? What if I could see what’s invisible? Hear what is silent? I play with perception, attention, material, and wonder, creating work that reflects both observation and imagination.

I recently spent a year as a Creative and Technical Producer for INTER, an immersive art-tech experience in SoHo. There, I designed and oversaw interactive space-themed installations that brought smiles to over 50,000 visitors, and led technical production for branded events with clients including Sephora, DSM Firmenich, and NYFW. 

 

As Director of Community Engagement for New York Robotics, I provide creative guidance for events and build digital community spaces, supporting the robotics industry as it further-establishes in New York City and nationally. With a wide view of the field, I bring my background in interaction design and HRI research to robotics companies who want their products to stand out through meaningful demos, telling stories that make people excited for the future.

Originally trained in illustration, I earned a BFA in Design and Technology from Parsons School of Design, The New School. Whether I draw, build, write, code, or wield another medium not yet invented, my work seeks to guide audiences to experience their world with curiosity, close observation, and wonder.

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